Prototyping applications for Apple's iPad, including YouTube and the media player framework.
In October 2008, I started working as one of the first software engineers to focus full time on Apple's iPad. At the time, the details for the iPad hardware and software weren't yet finalized. My job was to work with Apple's design team to build testable versions of the core applications using Cocoa Touch. Specifically, I worked to prototype new versions of YouTube and the Media Player framework.